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"Who the heck is Sharon? And why is she on a camel?"

KaasChuig

Info

Released: 28th March 2015
Development Cycle: 3 Days
Genre(s): Idle, Clicker

A response to the overwhelming chokehold that the rise of 'idle' games were having on the online gaming community. Whether I made this in three days to prove a point to myself, or other people, I don't really know. What I did find out, however, is that they are as easy as piss to make and, even under the scathing eye of satire, many people are happy to engage with and enjoy the genre. This is evidenced by the hundreds of thousands of gameplays Super Idle Imagination has racked up since I released it. Mind-boggling.

Team

Art, Programming, Writing: Chaz Carter
Music: Nick Short